Sunday, August 30, 2009

Photo Bonus - Zombie 360

As additional apology for yesterday's podcast, here are photos of the Zombie 360 that was mentioned. Again, it flashes the red ring of death while still playing fine. Scary, huh? Turtles in Time last week, and Batman: Arkham Asylum this past week.





So, yeah. Next week's will be better. We promise*.

* We do not actually promise. We hope, though.

Episode 12

When Sticky unexpectedly doesn't show up and they themselves have very little to talk about, Boter and Claw are lost. They flounder for topics and hit upon topics of Batman: Arkham Asylum (with a spoiler warning) and various states of 360 death. Ghostbusters on the Wii and a quick comparison of 360 vs. PS3 comes up... and then just lots of grasping at straws for a topic, before giving up early and apologizing.

One more apology - when we switched seats and Claw sat closer to the mic, we didn't realize the volume difference. We promise not to do that next time. (And Boter's too lazy to tweak volume back and forth.)

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Music is "Ambient Techno 1", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Monday, August 24, 2009

Episode 11

This week, Boter and Claw talk Sony's PS3 developments and the 360 in the near future (Sticky was unable to come in and say "I told you so", but we were expecting him) and beat the dead horse of backwards compatibility and older games. Boter lists off releases for the next few weeks, leading to discussions about Guitar Hero 5 and Batman: Arkham Asylum as well as the Xbox Avatar Marketplace.

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Music is "Roswell Rock", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Saturday, August 8, 2009

Episode 10

Microsoft has decided to celebrate the tenth episode of the Game Nutz Podcast by releasing the newest Xbox 360 update (hereby dubbed the Shiny Xbox Experience). They take a quick look at the slim PS3 rumor and discuss various impressive bits with music games. Jumping on the Activision Hate Bandwagon proves fun again, and Sticky loses track of what he talked about last week and talks about Fat Princess and 'Splosion Man. Meanwhile, Claw's been playing fighting games and has gotten re-addicted to Pokémon.

In the one concession to reaching double digits, the hosts each take a few minutes at the end to share their ideas about the idea of games eventually becoming accepted in the same fashion as movies, songs, and novels.

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Music is "Black Paint Rock (1 and 2)", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Saturday, August 1, 2009

Episode 9

For Episode 9, Sticky tries to restore faith in his PS3 by talking about a couple games he's played for that, plus Wii Sports Resort, then they both talk about various downloadable games. Boter then discusses a couple rumors and the crew generally keeps it low-key while trying in vain to come up with something awesome for the next episode.

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Music is "Rock 21", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Saturday, July 25, 2009

Episode 8

For Episode 8, the hosts got actual lists of things to cover, so there's too much to summarize here. Highlights are talking about Modern Warfare 2, coin the phrase "Sticky Stupid", and talking more about Halo. Scribblenauts, upcoming video game movies (which Boter has collectively dubbed "VGMs" while preparing the podcast), League of Legends, Ikariam, and Game 3 also get mention, while simultaneously racking up a tremendous amount of tags for the blog post.

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Music is "Indie Rock Haze 2", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Saturday, July 18, 2009

Episode 7

As Sticky takes another day off, Boter and FearTheClaw are left to celebrate making it to lucky number 7 episodes. By way of celebrating, Claw gets confused by time and Boter gets confused by developers. They follow up on BlazBlue and The Conduit from last week and then discuss new developments in Rock Band. They finish off with a discussion of EA as a publisher that seems like it's trying to break away from the massive sequel pattern and the holiday release pattern.

The episode starts with a huge thanks to the folks at 8-Bit Rocket, who do the music that we end up using in the podcasts. Swing by and give them a look-over.

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Music is "Rock 7", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Sunday, July 12, 2009

Episode 6

After a week off, the hosts get back to work and discuss such great games of our time as Ghostbusters and The Conduit. Sticky talks about his quest to convert the world to Civilization Revolution players and BlazBlue: Calamity Trigger displaces Fuel as the game that Boter just won't shut up about. They also wander off topic to talk about the play time of games and the finer points of earning achievements. Lastly, they make a feeble attempt at journalism by reporting on Modern Warfare 2's identity crisis.

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Music is "Indie Rock Happy", ©2008 8-bit Rocket, used under Creative Commons Attribution License. "On Hold" music is "Elevator Music", © James Driscoll / Dane Petersen.

Saturday, June 27, 2009

Episode 5

StickyNugget, Boter, and FearTheClaw all try to resist falling asleep by talking about Ghostbusters, co-op gameplay, and how Activision is running their Guitar Hero series into the ground. There's also some discussion on third-person shooters and their resemblance - warranted or not - to Gears of War.

Note: There will be no podcast on the weekend of July 4th. (Sticky and Boter discussed it; this is news to Claw. Eh, whatever, he subscribes. You should too!) Episode 6 of the Game Nutz Podcast will release the night of July 11th.

Subscribe and listen (or just listen) to the podcast over at our FeedBurner page.

Music is "Blues Rock 1", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Saturday, June 20, 2009

Episode 4

FearTheClaw joins StickyNugget and Boter for the podcast and fits right in, and the team talks about the possibility of a new Xbox 360, encourages Boter to keep talking about Fuel, and talks about the marriage proposal that was broadcast over Xbox Live with 1 vs. 100. The also discuss the possibility of Activision pulling support from the PlayStaion 3, Sticky talks about inFamous, and everybody discusses the ups and downs of moral choice systems and enemy artificial intelligence.

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Music is "Funk Rock 1", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Saturday, June 13, 2009

Episode 3

In this episode of the Game Nutz Podcast, StickyNugget and Boter take a breather and try to only cover five objects instead of five hundred. This lets Sticky ramble on about inFamous for almost ten minutes and both of them to wonder why the 360 sells more games than the PS3.

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Music is "Kick Ass Rock 1", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Sunday, June 7, 2009

Episode 2 - E3 Roundup Blitz

In this special hour-long episode of the Game Nutz Podcast, StickyNugget and Boter blitz through the E3 news they've gathered throughout the week, then likely go to take a nap to make up for all the sleep they lost in gathering all of it and trying to cram it into one hour. Nightmares will probably include Milo staring into their soul.

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Music is "Black Paint Rock (1 and 2)", ©2008 8-bit Rocket, used under Creative Commons Attribution License.

Sunday, May 31, 2009

Episode 1 - Introductions and Pre-E3

In the first episode of the Game Nutz Podcast, StickyNugget and Boter introduce themselves, ramble a bit, then dive headfirst into predictions for E3.

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Music is "Kick Ass Rock 1", ©2008 8-bit Rocket, used under Creative Commons Attribution License.